Excuses.

Hey guys, It’s been three weeks since I’ve posted a game. I can tell you a bunch of excuses about how PAX happened, and then I flew to Canada for my brother’s wedding, and then how I got wrapped up in Destiny for an entire…

Game a Week – Week 09

Ludum Dare 30 was this weekend, so my buddy/neighbor, Jason, and I set out to create something! The theme was “Connected Worlds”. Kinda vague. So… what do you do with a theme like that? Clearly you make a planet themed version of “Human Centipede“, aka,…

Game a Week – Week 08

This week I decided to work on a brain-training mental math game. After graduating college I’ve realized that my mental math skills aren’t as quick as they used to be. This project was aimed at getting you to do a bunch of simple problems and analyzing…

Game a Week – Week 07

Hello! I started a vacation this week! Over the last 5 days I’ve explored multiple waterfalls and other outdoors’y environments around the Seattle area. It’s been a nice break away from the computer. With that said, I’m posting a Throwback Sunday (we need to find…

Game a Week – Week 06

This week’s game is my take on an endless runner. I had a little trouble starting this week. On Monday I thought about making a puzzle game, but when it came to actually working on it, I just couldn’t find the motivation. Instead, I found…

Game a Week – Week 05

Hola! This week’s game is a take on the arena shooter. The player controls a white square and needs to shoot as many large colorful squares as they can before getting hit by one of the bullets bouncing around the screen. Be careful not to shoot any…

Game a Week – Week 04

Hi guys! I’m posting this a day late because Saturday was my birthday! …which means Sunday was spent laying in bed, making a list of all the alcohols I’m not allowed to drink anymore… Last week I had a couple goals: Learn how to use…

Game a Week – Week 03

Let’s talk about failure. Wikipedia states: Failure is the state or condition of not meeting a desirable or intended objective, and may be viewed as the opposite of success. According to this definition, this week’s project was a failure. I’m not proud of this project….

Game a Week – Week 02

Happy Sunday! This week, I had some troubles finding the motivation to get going. Originally, I wanted to make a very simple pet cube simulator. You would tap the screen (most of my games are designed with the iPhone in mind) to interact with the…

Game a Week – Week 01

Hi Internet – I’m Dan Rosas, a game designer, part time barista, casual musician, and proud dog owner. Over the last six years, I’ve had the pleasure of working on some relatively successful titles – Insanely Twisted Shadow Planet, Scribblenauts Unlimited, and Scribblenauts Unmasked to…